‘Street Fighter 6’ gets the right atmosphere | engaged

it didn’t take me long to fall in love street fighter 6, Maybe it was during a particularly epic drive gauge parry that filled my computer screen with explosive color, or while playing YakuzaFighting with randos on the street, like on the World Tour. At one point, I felt like I was back home, building combos into dragon punches and wreaking havoc with Chun Lee’s endless series of death kicks. street fighter 6 it proves Street Fighter is back – it’s a game ready to welcome new fans and bring old fans back.

When I talk about old fans, I talk about myself. I remember the sense of awe I felt when I first received it street fighter 2 The closet at my local Burger King (my hometown was sadly devoid of an arcade). The sprites were larger than most I’ve ever seen and animated beautifully. The characters were all different and full of personality. And the controls opened my eyes to possibilities beyond just platform games.

there is a reason Street fighters Special moves have survived: they are easy to learn, but require practice to perform them consistently. However, if you get good enough, they start to feel like an extension of yourself. If you’re a Hadouken master, you can even have lightning bolts around your fingers.


to appeal to new audiences, street fighter 6 Takes a remarkable new approach to special moves. In addition to the classic controls that fans love, there’s also a “modern” scheme, which greatly simplifies button input, as well as “dynamic” controls, which basically let you click buttons to let the game’s AI take the wheel. Lets mash. to take over. The Modern Mode replaces the six separate punch and kick buttons with three buttons for light, medium, and heavy attacks. There is also a standalone special move button that activates different attacks depending on how the directional pad is held. Instead of sliding some of the attack buttons onto the shoulder buttons like with the classic controls, this change gives you four functional buttons directly on your gamepad.

Whereas Street fighters While hardcore fans may shrug off these choices as a way to curate the series, I consider them vital to its survival. previous entry, street fighter v, It was widely criticized for targeting e-sports players and other fanatics. It took several years for a traditional arcade mode to appear, but by then many games had been finished. street fighter 6, On the other hand, there is a direct appeal to casual fans and Street Fighter– curious.

This is also evident in the new World Tour mode, where you design your own fighter to go on a series of missions in an NYC-esque environment. it’s really a Street Fighter RPG crossed with a Yakuza game: you earn experience points and level up, and you can even challenge people on the street to impromptu matches. The results are almost always ludicrous – I never tire of seeing bored businessmen throw down – but importantly, it’s also really fun.

In the beginning, World Tour also serves as a kind of interactive training mode for new players. It helps you understand some of the finer details of street fighting along with modern fighting modes. Along the way you will also be trained by Luke, the last character introduced. street fighter v, and the clear protagonist of this game. As an older brother, he is stubborn but cooperative, a useful combination for new players.

Before the start of the match, street fighter 6 Reveals style. The opening menu is a fusion of neon city lights and street art, the character selection theme is a catchy (if cringeworthy) hip-hop tune, and the music at each stage had my subwoofer thumping. street fighter 6 Feels like a party where everyone is invited, the atmosphere is just right.

Maybe that’s why I found it so hard to isolate myself, or play other titles, to deal with the real world tears of the kingdom, Arcade mode is easy enough to complete in less than 10 minutes. By default, it includes four fighting matches and a mini-game of classic vehicles to destroy, and the actual gameplay feels more addictive than ever. As always, playing an arcade session unlocks background details for the characters, but this time you also earn classic Street Fighter art, most of which hit me right in the heart of my ’90s nostalgia.

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